Native protection for PokeXGames

PokeXGames with no drops and no red screen

WireGuard tunnel + automatic failover between two internet connections. When your link hiccups, PingArmor switches in 2 seconds and PXG won't drop you with the red reconnection screen.

Why PokeXGames players choose PingArmor

Protection built for PXG: a stable TCP socket, automatic client detection and zero manual setup.

Failover between two internets

If the primary internet drops or lags, traffic switches to the backup before the server disconnects your character. Fights the 10054, 10060 and 10061 connection errors.

Goodbye red screen

The red reconnection screen shows up when the game socket dies. The tunnel keeps the socket alive during the internet switch, so the connection holds.

Dedicated route to the server

PXG traffic flows through a dedicated route to the São Paulo server, no longer relying on your ISP's flaky routing. Same region: the latency impact is small and variable — it can stay the same or even improve.

Zero manual setup

No messing with DNS, ipconfig or proxies. The app detects pxgme.exe automatically and sets up the routes for you.

How it works on PokeXGames

PokeXGames is OTClient-based and uses a direct TCP connection to the server. When the internet wobbles that socket dies and the client shows the red screen trying to reconnect. PingArmor creates a specific /32 route to the PXG server and keeps the traffic inside the tunnel.

On an internet switch, failover happens in ~2 seconds — before the server's TCP timeout. The socket survives the WAN switch, so you keep playing without the red screen and without relogging.

PokeXGames gets the same treatment as RubinOT

PingArmor has native support for both games. Both are OTClient-based and use specific /32 routes to the server. The protection is the same — automatic failover, a stable socket and no more drops.

PokeXGames questions

Does PingArmor lower my ping on PXG?

PingArmor is about stability, not lower ping. The relay sits in São Paulo, same region as the PokeXGames server, so the latency impact is small and variable: it may add a few ms, stay the same, or even improve if your ISP has poor peering. What you really get is the end of drops and the red screen.

Does it fix the red screen and the drops?

Yes, when the drop comes from one of your internets wobbling — failover switches links before the server disconnects you. It cannot help if both internets go down at the same time, since there is nowhere to switch to.

Do I need to configure anything in PokeXGames?

No. No DNS, proxy or in-game settings to change. Open PingArmor, connect your two internets and launch PXG normally — detection is automatic.

Protect your PokeXGames character

Free 3-day trial. No credit card required.